Cvarblock R.I.P

After 2 years the time for CB is over. Cvarblock was running at over 6000 servers at the same time and has over 1.000.000 (only from my own space). Thanks for this !:

Finally Valve has implemented ideas in the source engine and i think there is not realy any reason for developing such a plugin for professional gaming. Ready and Ololomfg Checksare NOT the things for what cvarblock got developed in may 2005. I personally hate severell adminplugis oder senseless addons, so i think stopping this project and doing valve the job is the best thing.

thx for supporting cb over 2 yeas, over and out.

Changelog 1.3.2 *CSS*
- snd_foliage_db_loss added to block list

Changelog 1.3.1 *CSS*
- gl_clear force (flashbug fix)
- mem_force_flush force

Changelog 1.3 *CSS*
-cl_yawspeed wird nun auf 210 gesetzt
-Die maximale Rate wurde wieder auf 25000 statt 30000 geändert
-cvarblock_check_all zeigt nun allgemeine Settings an und keine Rates mehr
-einige kleine Änderungen

Cvarblock 1.2.3 *CSS*

+ added pitchscale
+ filecheck optimized

Cvarblock 1.2.1 *CSS*

+ working with new Sourceengine Update (18.1.2007)
+ cl_interp_ratio forced to 1
+ cl_interp removed
+ sv_max_cl_interp_ratio and sv_min_cl_interp_ratio flagged with FCVAR_NOTIFY

Cvarblock 1.2

+ Wallhackcvar blocked (pic)
+ when the server runs with sv_lan 1, the server runs with interpolate 0 + unlag 0 force (good ex. by disi here)
+ r_rootlod + r_lod will be set to default when the client uses a wrong value
+ 1 missing file fixed (\materials\models\weapons\w_models\w_c4\w_c4.vtf)



Cvarblock 1.1 final (30.12.2006)

+ net_graph block removed
+ r_lod -5/-4/-3/-2/-1/0 are allowed
+ added the FCVAR_NOTIFY Flag to more Servercvars
+ forcing some Servercvars (example: sv_client_cmdrate_difference 30)
+ based on the new Cvarinterface (i now know your mat_dxlevel value ;))
+ uses less cpu
+ some smaller changes

Cvarblock 1.1 Beta 2 (23.12.2006)

You can find more information about the new Cvarblock 1.1 and new Beta versions here

Cvarblock is back ! (21.12.2006)

You can find more information about the new Cvarblock 1.1 and new Beta versions here

Cvarblock broken with Steamupdate (5.12.2006)

Valve removed an important Client Command (revert) which was used in Cvarblock an other Cvarplugins.
I will wait until the new Interface is included, before its senseless to upgrade Cvarblock. To unload cvarblock type "rcon plugin_unload cvarblock". I will update this site when Cvarblock 1.1 is ready.

greets bio

Neue Version verfügbar (1.0) *css only*

- added FCVAR_NOTIFY flag to
sv_maxcmdrate
sv_mincmdrate
sv_client_interpolate
sv_client_interp
sv_client_cmdrate_difference

- cvarblock_check_server updatet
- cvarblock_filecheck on by default (by missing files try this)
- added some cvars to block list (see ESL Rule update)
- cl_wpn_sway_interp removed from blocklist !
- some smaller things

Neue Version verfügbar (0.9) *css only*

- Stopsound Cvars blocked
- Filechecker *beta* (off by default, checks over 1000 Files)

for help testing the filechecker type this in your console

rcon cvarblock_filecheck 1
rcon changelevel de_<any>

Neue Version verfügbar (0.8.2) *dods only*

- removed the interp/interpolate check

Neue Version verfügbar (0.8.1)

- BUG FIX - Please Update !!!

Neue Version verfügbar (0.8)

- cvarblock_mode removed
- cvarblock_public removed
- some new blocks

Neue Version verfügbar (0.7)

- cvarblock_mode 1 as default (interpolate 1 + interp 0.01 allowed)
- blocked VIP Bug
- Servercrashes fixed (rare)

Neue Version verfügbar (0.6)


- new authprocess
- a lot of optimizations
- cvarblock_interpolate removed *already in 0.5.3*
- some new blocks (like toggle) *already in 0.5.3*
- some smaller things
- added Servercvars


  1. cvarblock_mode *to change this value, reload the map*
    default: 0 (esl default)
    (0) = allow everything (esl default)
    (1) = allow only interpolate 1 and interp 0.01 only (cal default)
    (2) = allow only interpolate 0 and interp 0.01 only (german Lanparty Default)

  2. cvarblock_public *to change this value, reload the map*
    default: 0 (esl default)
    0 = Clanwarmode (default)
    1 = Publicmode (no net_graph force)